PlayCanvas
PlayCanvas is an open source[1] 3D game engine/interactive 3D application engine alongside a proprietary cloud-hosted creation platform that allows for simultaneous editing from multiple computers via a browser-based interface.[2] It runs in modern browsers that support WebGL, including Mozilla Firefox and Google Chrome. The engine is capable of rigid-body physics simulation, handling three-dimensional audio and 3D animations.
PlayCanvas has gained the support of ARM, Activision and Mozilla.[3]
The PlayCanvas engine was open-sourced on June 4, 2014.[4][5]
Features
The PlayCanvas platform allows for real-time editing of a project by multiple developers simultaneously. The engine supports the WebGL standard to produce GPU accelerated 3D graphics and allows for scripting via the JavaScript programming language.[6] Projects can be distributed via an URL web link or packaged, for example, for Android, using CocoonJS[7][8][9]
See also
References
- ^ "PlayCanvas goes open source". hacks.mozilla.org. June 4, 2014. Retrieved August 30, 2014.
- ^ "GDC 2014: Mozilla and partners prove Web is the platform for gaming". blog.mozilla.org. March 18, 2014. Retrieved August 30, 2014.
- ^ "Techstars London: Top Picks". techcrunch.com. September 27, 2013. Retrieved August 30, 2014.
- ^ "PlayCanvas 3D WebGL Game Engine Now Open Source". gamingonlinux.com. June 4, 2014. Retrieved September 17, 2014.
- ^ "PlayCanvas takes its WebGL video game engine open source". thenextweb.com. June 4, 2014. Retrieved September 17, 2014.
- ^ "PlayCanvas Browser-Based Game Engine". phoronix.com. June 4, 2014. Retrieved August 30, 2014.
- ^ "Ludei CocoonJS".
- ^ "Ludei CocconJS Tech Partners - Engines". ludei.com. Retrieved September 17, 2014.
- ^ "PlayCanvas App On Mobile Using CocoonJS". magicsheepgames.co.uk. October 9, 2013. Retrieved September 17, 2014.