Gray Matter Interactive

Gray Matter Interactive Studios, Inc. was a computer game developer founded in 1994 by Drew Markham, Greg Goodrich and Michael "Maxx" Kaufman, and acquired by Activision in January 2002. Gray Matter used to be known as Xatrix Entertainment, Inc..

Towards the end of development for Call of Duty 2: Big Red One in 2005, Gray Matter was merged into Treyarch, and the team responsible for titles like Return to Castle Wolfenstein is no longer recognized by that name. Some of the Gray Matter team still resides at Treyarch, although its founder and several executives from the former studio have found employment elsewhere.

Games developed as Xatrix Entertainment

Year Title Game engine Rendering API Operating system
1994 Cyberia
1995 Cyberia 2: Resurrection
1997 Redneck Rampage Build (game engine)
1997 The Condemned[1]
1997 Redneck Rampage: The Early Years Build (game engine)
1998 Redneck Rampage Rides Again Build (game engine)
1998 Redneck Deer Huntin' Build (game engine)
1998 Quake II Mission Pack: The Reckoning (expansion) id Tech 2 OpenGL Linux, Windows
1999 Kingpin: Life of Crime id Tech 2 OpenGL Linux, Windows

Games developed as Gray Matter

Year Title Notes
2001 Return to Castle Wolfenstein Multiplayer was done by Nerve Software
2003 Trinity: The Shatter Effect id Tech 3 engine game cancelled by Activision
2004 Call of Duty: United Offensive Expansion of Call of Duty
2005 Call of Duty 2: Big Red One Co-developed with Treyarch

References

External links